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Driv3r
Reviews. Were PSM2 & XBW honest? (Part
II)
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The
Source
Experienced
Member

Joined: 10 Oct 2003
Posts:
808

Posted: Thu Jun 24, 2004 11:22
pm    Post
subject:

Thanatos
wrote:

concon777
wrote:

Ok, i think everyone gets the
point of the fact that Driv3r is crap and a
huuuuuge let-down, can we please let it drop
already?

You're missing the point
of this thread a bit I think. It's not about how
big a let down the game is or if it met your
expectations or what have you....
Try
reading a bit of the topic. I think you'd then
see that the quality of the game is not the main
focus of discussion
here.

Yes concon777, the topic it
hand is about games magazines apparently treating
it's customers like idiots and betraying their
trust whilst charging £4-5 for the pleasure.

Not to put to fine a point on it.
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stuntdriver
Starting Member

Joined: 08 Jun 2004
Posts:
4
Location: US

Posted: Thu Jun 24, 2004 11:44
pm    Post
subject:

This is a GREAT
topic and I cannot believe I am able to keep up, I
had to read 17 pages to start and everyday I log
on 5+ get added. Superb discussion and I will be
following it all the way,

But

Quote:

concon777 wrote:
Ok, i think
everyone gets the point of the fact that Driv3r
is crap and a huuuuuge let-down, can we please
let it drop already?

And I would love for
somehow that DRIV3R goes back into development.
Wishful thinking I know but come on!!! I have
anticipated this game for 4 years and all of
Atari's wrong doings and all the hype and delays.
We the Driver fans deserve justice along with the
possible/obvious shady mags telling us it is
great.

I am trying so hard to enjoy this
game but when you get out of the car and a crew of
baddies POP-UP out of nowhere and kill you because
your sitting there fumbling with your controller
trying to get Tanner to move How frustrating

It makes me think Atari told
Reflections to throw in certain GTAish elements
near end of development. You know, the we own you
do it routine.

I love this franchise,
along with Stuntman and I have dreams of the wrong
code being submitted for duplication or some huge
patch for the XBOX at least. All practically
unfeasible, but with such consumer backlash
slightly comprehendible.

*edit*
DRIV3R
hits retail with 2.5 million copys.

Atari's press release

1up take

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Solo
Experienced Member

Joined: 19 Mar 2003
Posts:
1875

Posted: Fri Jun 25, 2004 12:30
am    Post
subject: Re: Driv3r Reviews. Were PSM2 & XBW
honest? (Part II)

Steve
wrote:

I am simply using this game as a
bloody good example to illustrate that magazine
reviews are no longer trustworthy.

Took you a while to
realize

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BOR007
Experienced Member

Joined: 25 Sep 2003
Posts:
1733
Location: UK

Posted: Fri Jun 25, 2004 12:37
am    Post
subject:

stuntdriver
wrote:

*edit*
DRIV3R hits
retail with 2.5 million copys.

2.5 Million copies already! It's
possible that it will reach 10 million
marks…
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Dav2k
Veteran Member

Joined: 31 Jul 2002
Posts:
4671
Location: Come and get me...

Posted: Fri Jun 25, 2004 12:49
am    Post
subject:

BOR007
wrote:

stuntdriver
wrote:

*edit*
DRIV3R hits
retail with 2.5 million copys.

2.5 Million copies already! It's
possible that it will reach 10 million
marks…

Bring on the sequel...
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TheJ...
Starting Member

Joined: 07 Feb 2004
Posts:
22
Location: London

Posted: Fri Jun 25, 2004 8:11
am    Post
subject:

2.5 Mill'
havn't yet been sold, simply how many shipped
worldwide.
Tho' I don't doubt they'll sell
that. We had an initial stock of 135, and the
majority have sold already. Relase date isn't
till... today!
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therockett
Starting Member

Joined: 04 Jul 2003
Posts:
42

Posted: Fri Jun 25, 2004 9:07
am    Post
subject:

From XboxGamer
news section concerning Driv3r

Quote:

Def reviewed next month. We
could have reviewed it this month but for
reason's we'd probably be sacked for telling you
had to not review instead. One day we're going
to write a book about the ganes industry - Then
they'll all be sorry.

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phAnt0m
buRn
Experienced
Member

Joined: 27 Sep 2003
Posts:
1835
Location: Dunno

Posted: Fri Jun 25, 2004 9:07
am    Post
subject:

The thing is,
Atari will get away with all of it because casual
gamers basically show no initiative. If they see a
sticker on the case saying 9/10, or read an
obviously biased (lightly speaking) review that
gives it 9/10 and sees nothing wrong, they'll buy
the game being none thewiser to what is happening
on the internet.

No matter what we do the
game will sell like hotcakes because of these
shady reviews.

I was thinking about this
on my paper round, and it seems suspicious that
Atari are staking pretty much their whole business
on this one game, and that it gets reviews that
imply the game is absolutely flawless. Lest we not
forget the week early release. It has never been
done with any other game that I know of, so why
Driv3r?
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OctogenarianPussy
Experienced Member

Joined: 19 Sep 2003
Posts:
649
Location: Retard Proof Clothing - Available
now

Posted: Fri Jun 25, 2004 9:09
am    Post
subject:

Please. If any
sequal is made then Atari will be forced to create
a driver4 thread on their website.

That
sort of self inflicted pain is something no one
alive needs.
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Steve
Moderator

Joined: 08 Jul 2002
Posts:
7344
Location: Hill Valley circa 1955

Posted: Fri Jun 25, 2004 9:18
am    Post
subject: Re: Driv3r Reviews. Were PSM2 & XBW
honest? (Part II)

Solo
wrote:

Steve
wrote:

I am simply using this game as a
bloody good example to illustrate that magazine
reviews are no longer trustworthy.

Took you a while to
realize

Eh? Have you read any of my
posts? I've been complaining about dishonesty for
years!
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phAnt0m
buRn
Experienced
Member

Joined: 27 Sep 2003
Posts:
1835
Location: Dunno

Posted: Fri Jun 25, 2004 9:25
am    Post
subject:

OctogenarianPussy
wrote:

Please. If any sequal is made
then Atari will be forced to create a driver4
thread on their website.

That sort of
self inflicted pain is something no one alive
needs.

Not necessarily. Do you see
all the other companies giving away information on
all their games? What are they going to say?

"We are glad to announce DrIVer (thanks
Eighthours ) and it will be better than
Driv3r."
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banjo_ted
New Member

Joined: 23 Jun 2004
Posts:
63
Location: Getting a tan on Bowser Course
1

Posted: Fri Jun 25, 2004 9:36
am    Post
subject:

Love it! [/img]

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marvelharvey
New Member

Joined: 24 Apr 2003
Posts:
56

Posted: Fri Jun 25, 2004 9:37
am    Post
subject:

Sorry, skipped
to the last page from page 18, hope I didn't miss
much.

I hardly post here on GR, but this
topic got me going. I just want to get a few facts
out into the world... (I'm a games developer BTW)

1) Sending out unfinished review code is
normal, we all tell the magazines the bugs we know
of, what we're fixing and what's staying in. The
magazines usual take what we say with a pinch of
salt as they know that we can't do much in the
final two or three weeks of development (even
though I've witnessed 'turd like' games suddenly
all come together in the final few days and become
brilliant due to a few code, design or art
changes)

2) I've seen lots of underhand
tactics when it comes to games reviews. One of the
games I worked on got a bad score on a leading
game website, 2 hours and one phone call from our
publisher later, the score goes up 2 whole points!
I've seen magazines told that unless they review
one of our games very favourably, they will never
recieve review code from us again... we got a good
review.

3) Driv3r is sh*t

4) I
haven't bought a games mag for about 2 years,
thank you internet!

So I'm unsure what
exactly happened with the driv3r reviews, maybe
the answers are on pages 19-30 which I will read
later. Don't be alarmed by anything that goes on,
it's nothing new, this has been going on for many
many years, but I've NEVER witnessed lies and
deception on this scale before (apart from the
british government - but thats another post in
another forum )

Last
edited by marvelharvey on Fri Jun 25, 2004 11:44
am; edited 1 time in
total

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dodgy_dave
Experienced Member

Joined: 15 Jul 2002
Posts:
1779

Posted: Fri Jun 25, 2004 10:39
am    Post
subject:

marvelharvey
wrote:

One of the games I worked on got
a bad score on IGN, 2 hours and one phone call
from our publisher later, the score goes up 2
whole points!

What game was
that?
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space doubt
3
Experienced
Member

Joined: 17 Mar 2004
Posts:
1126

Posted: Fri Jun 25, 2004 10:49
am    Post
subject:

Edge score
3/10.
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