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Driv3r
Reviews. Were PSM2 & XBW honest? (Part
II)
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The Other
One
Veteran
Member

Joined: 01 Jun 2003
Posts:
3330
Location: Somewhere.... Status: [Forum
King]

Posted: Tue Jun 22, 2004 12:55
am    Post
subject:

One thing is for sure, Driv3r
is getting a whole load of
publicity
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BOR007
Experienced Member

Joined: 25 Sep 2003
Posts:
1733
Location: UK

Posted: Tue Jun 22, 2004 1:59
am    Post
subject:

jamiej
wrote:

To whoever- game dvds are
4.7gb-not 9.7
God thats a geeky thing to
know...

I'm sure that Xbox disc can
hold 9.7GB of information and can anyone confirmed
this??
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Everything that has
a beginning has an end.

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majeeka
Experienced Member

Joined: 11 Dec 2002
Posts:
726

Posted: Tue Jun 22, 2004 2:27
am    Post
subject:

Games can hold
9.5 on double layered discs. Dont think many games
use it though

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-SolarisXD-
Experienced Member

Joined: 02 Oct 2003
Posts:
1607

Posted: Tue Jun 22, 2004 6:26
am    Post
subject:

Gamespot have
given the xbox version 5.4 with over 100 readers
giving it an average of 6.8. They haven't reviewed
the ps2 version yet but nearly 100 readers have
given it an average of 8.6 so far, so who knows
maybe it's slightly better or less
buggy.
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GwiDan
Veteran Member

Joined: 16 Jul 2002
Posts:
5957
Location: Hiding the corpses...

Posted: Tue Jun 22, 2004 8:56
am    Post
subject:

Sod glitchy,
from what I've heard, this game is missing a few
hundred screens of code. I'm not surprised - Atari
were Infogrames before they changed their name,
after all; they released some of the crappest
titles known to man under that name, which makes
it pretty clear why they changed their company
name to Atari, which everyone recognizes, in an
attempt to maybe blind the public to the quality
of their games using rose tint tactics.

Everyone knows that magazines get paid
off; it's been happening for years. They get
various offers of money/publicity - i.e. a cash
lump sum on publication of a fraud review, some
stickers on game covers or another exclusivity
deal of some kind. Printed magazines are no longer
worth the trees they're printed on - the
journalists don't make enough money to have
ideals, and if they're offered a nice bonus for
some mild "alterations" to an
unimportant-in-the-grand-scheme-of-things game,
then so be it. It's human nature, and filthy rich
game publishers capitalize on this.

KKlein, Edge's former editor was Joao
Diniz-Sanchez, if you're looking for that
interview.

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Eighthours
Moderator

Joined: 23 Oct 2003
Posts:
6604
Location: Certainty

Posted: Tue Jun 22, 2004 9:12
am    Post
subject:

-SolarisXD-
wrote:

Gamespot have given the xbox
version 5.4 with over 100 readers giving it an
average of 6.8. They haven't reviewed the ps2
version yet but nearly 100 readers have given it
an average of 8.6 so far, so who knows maybe
it's slightly better or less
buggy.

Isn't it just because of
the different demographics? PS2 owners are more
likely to put up with the game, Xbox owners tend
to be more critical of the kind of flaws Driv3r
exhibits. Would you agree? According to most of
the forums around, the Xbox version's better so
there must be some reason for the
discrepancy.
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Eighthours
Moderator

Joined: 23 Oct 2003
Posts:
6604
Location: Certainty

Posted: Tue Jun 22, 2004 9:12
am    Post
subject:

dodgy_dave
wrote:

Draiman
wrote:

Yeah, but some of the glitches
mentioned can seriously affect the fun factor,
especially in the main mose of the game. I think
the free roam looks enjoyable though. Bouncy
cars could be
fun.

What glitches would those
be?

*reads through topic again*

*suggests dodgy_dave does the same*

*then he will
learn*
_________________
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Trash CompDeck
Confront Juliet
But do
it quickly....you've only got eight hours to
live

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Kogi
Kaishakunin
Member

Joined: 25 Jul 2003
Posts:
280

Posted: Tue Jun 22, 2004 9:46
am    Post
subject:

Eighthours
wrote:

-SolarisXD-
wrote:

Gamespot have given the xbox
version 5.4 with over 100 readers giving it an
average of 6.8. They haven't reviewed the ps2
version yet but nearly 100 readers have given it
an average of 8.6 so far, so who knows maybe
it's slightly better or less
buggy.

Isn't it just because of
the different demographics? PS2 owners are more
likely to put up with the game, Xbox owners tend
to be more critical of the kind of flaws Driv3r
exhibits. Would you agree? According to most of
the forums around, the Xbox version's better so
there must be some reason for the
discrepancy.

Indeed. *Points to the fact
that the PS2 version of Enter the Matrix stayed in
the top ten long after the other two console
versions dropped
out.*
_________________
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Wade from Parramat.

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therockett
Starting Member

Joined: 04 Jul 2003
Posts:
42

Posted: Tue Jun 22, 2004 9:47
am    Post
subject:

Steve
wrote:

You’ve hit the nail on the head
here. With all the problems that the game has
it’s clearly not finished and needed at least
another month or three in development to iron
out these little problems. The fact that there
are so many glitches surely spoils the overall
package. The ones I highlighted on page 1 of
this thread alone should set alarm bells ringing
and I really wish someone from PSM2 and XBW
would get themselves on this thread to at least
respond to some of the points we’ve raised. I’ve
got a feeling they’ve been prevented from doing
so hence no response. It’s a shame really, I’d
really like to hear their side of the
story.

I've read the Gamespot
review this morning and that review is spot on
with my feelings of the game..I hope most of the
people reading this forum will not buy PSM2 or
XboxWorld again, these magazines need to learn
that they can not treat their customers in this
manner. Certainly I will not be buying either
magazine again.

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nick_1
Starting Member

Joined: 21 Jun 2004
Posts:
11

Posted: Tue Jun 22, 2004 10:14
am    Post
subject:

Does the XBOX
version allow custom soundtracks????

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Satako
Starting Member

Joined: 21 Jun 2004
Posts:
26

Posted: Tue Jun 22, 2004 10:19
am    Post
subject:

IGN have posted
their review and awarded the PS2 and Xbox versions
5.4 and 5.5 respectively. 1UP on the other hand
have awarded it 8.5, calling it "the best
movie-like game yet".

Interestingly, they
haven't mentioned the glitches previously
mentioned in this thread, although GameSpot and
IGN name them as one of the major reasons for the
low scoring.

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phAnt0m
buRn
Experienced
Member

Joined: 27 Sep 2003
Posts:
1835
Location: Dunno

Posted: Tue Jun 22, 2004 10:38
am    Post
subject:

therockett
wrote:

I've read the Gamespot
review this morning and that review is spot on
with my feelings of the game..I hope most of the
people reading this forum will not buy PSM2 or
XboxWorld again, these magazines need to learn
that they can not treat their customers in this
manner. Certainly I will not be buying either
magazine again.

I'll make my decision on
XBW once I've read all of it. Luckily GAME gave it
me for £4.00. Maybe it was because of this?

Damn, finding a decent mag is so difficult
these days. I might just stick to
OXM.
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Steve
Moderator

Joined: 08 Jul 2002
Posts:
7344
Location: Hill Valley circa 1955

Posted: Tue Jun 22, 2004 10:41
am    Post
subject:

nick_1
wrote:

Does the XBOX version allow
custom
soundtracks????

No idea, but does include
1001 bugs and glitches – at no extra cost to the
consumer
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Live Gamer Tag: Steve007

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KKLEIN
Veteran Member

Joined: 15 Jul 2002
Posts:
8444
Location: Misery Guts Avenue

Posted: Tue Jun 22, 2004 10:42
am    Post
subject:

I'm still
waiting for my copy, which I might add Royal Mail
has probably lost/stolen again seeing as Gameplay
usually have to you within 2 days. Wait till I see
our postman tomorrow I'm going to give him a piece
of my mind...

And if those low scores from
both IGN & Gamespot don't prove the games a
load of old piss I don't know what will. The game
isn't even in the same league as both the Getaway
& GTA, let alone True
Crime.
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What's been in them you ask? Well:

PS2 - Smackdown
HCTP, PSM2 disc 51.
Xbox - Driv3r

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GwiDan
Veteran Member

Joined: 16 Jul 2002
Posts:
5957
Location: Hiding the corpses...

Posted: Tue Jun 22, 2004 10:42
am    Post
subject:

therockett
wrote:

I hope most of the people
reading this forum will not buy PSM2 or
XboxWorld again, these magazines need to learn
that they can not treat their customers in this
manner. Certainly I will not be buying either
magazine again.

It shows an incredulous
amount of disrespect to honest gamers. People buy
these magazines on an unwritten "contract" that
the magazine will do their best to make sure
gamers only buy titles worth their hard-earned.
What these magazines are doing is defying that,
and the whole foundation of what games magazines
are.

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